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concert-hall

Case :

Concert Hall

Project from:

Xenera (IT-company)

Tasks to solve:

Development of a network application for PC and Oculus for demonstrating volumetric video with a load up to 5000 people per session

Technologies used:

Unity
React
C#
API
VR
Blender

AESTAR studio is always challenging itself to work with cutting-edge technology to change the way we live and imagine the virtual world. One of the studio’s recent projects, Concert Hall, is an example of how VR can be used in entertainment to create a unique user experience.

 

One of the key technologies used in Concert Hall is volumetric video. Volumetric is a technology for capturing images in three dimensions. Using this technology, an accurate 3D object or video image can be created and used in virtual reality applications to create the effect of being present in a virtual world, rather than just watching it through a screen.

 

concert-hall-in-vr

Concert Hall in VR is the future that can already be experienced. This technology blurs boundaries, creating the opportunity to touch your favorite star anywhere in the world. In the app, the user will also find many avatars, different types of clothes, hairstyles and accessories, allowing the user to choose their unique image and to interact with other users in a virtual space.

 

This project not only demonstrated new technologies, but also revealed new horizons for development in virtual reality. Concert Hall is just the beginning of how virtual reality can change our lives.

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